Sony's latest patent application reveals an interesting direction for gaming innovation—introducing an "AI Ghost" system into games. This mechanism is quite flexible: players can have the AI ghost serve as a mentor, demonstrating in real-time how to突破 levels, solve puzzles, or handle challenges; or they can choose to fully hand over control to the AI, allowing it to complete progress on their behalf to unlock content.
This idea is especially meaningful for the Web3 gaming ecosystem. On one hand, it lowers the difficulty curve barrier for newcomers—allowing you to continue exploring the story without getting stuck; on the other hand, it provides a natural "teaching tool" for players who want to learn optimal solutions. As AI technology becomes more deeply integrated into games, similar AI-assisted systems could become a key differentiating feature that attracts mainstream users to future GameFi projects.
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RektButStillHere
· 01-14 05:30
Wow Sony, that's a brilliant idea—using AI to unlock directly? Isn't that exactly what I've been wanting all along? Haha
Having an AI ghost as a mentor can really save lives, saving you from getting stuck and having to look up guides for ages.
If GameFi truly adopts this, the barrier for mainstream users to get in will disappear instantly.
But on the other hand, will players still feel a sense of achievement... It seems to lack that kind of hard carry thrill.
The future definition of game difficulty might really need to be reconsidered.
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NFTRegretful
· 01-13 05:56
To be honest, I can't quite understand the logic of AI auto-playing... If the machines are playing, why should I still buy games?
Let me think about it. If this really becomes mainstream, what competitiveness does GameFi have left? It still depends on the storyline and world view.
But on the other hand, being a mentor is indeed interesting; you can learn the optimal solutions... I'm just worried it might turn into another form of "pay-to-skip."
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StakeOrRegret
· 01-11 08:51
ngl this is just laziness disguised as cutting-edge technology... what's the point of playing games when AI can do the pass for you?
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EthSandwichHero
· 01-11 08:48
Damn, isn't this just a reason for newbie players to cheat, haha? But on the other hand, AI-assisted unlocking—this logic could indeed attract a wave of mainstream users in GameFi, saving people from giving up due to difficulty.
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TokenToaster
· 01-11 08:46
This AI ghost system sounds pretty good, but will it make the game experience too easy? It feels like it loses a bit of the challenge.
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ForkTongue
· 01-11 08:38
Whoa, isn't this just the lazy person's solution... letting AI clear the levels for you? What’s the point of playing the game anymore, haha
Sony's latest patent application reveals an interesting direction for gaming innovation—introducing an "AI Ghost" system into games. This mechanism is quite flexible: players can have the AI ghost serve as a mentor, demonstrating in real-time how to突破 levels, solve puzzles, or handle challenges; or they can choose to fully hand over control to the AI, allowing it to complete progress on their behalf to unlock content.
This idea is especially meaningful for the Web3 gaming ecosystem. On one hand, it lowers the difficulty curve barrier for newcomers—allowing you to continue exploring the story without getting stuck; on the other hand, it provides a natural "teaching tool" for players who want to learn optimal solutions. As AI technology becomes more deeply integrated into games, similar AI-assisted systems could become a key differentiating feature that attracts mainstream users to future GameFi projects.