Azuki Alley Escape launches on Telegram, first reveal of Web3 skateboarding parkour gameplay.

[Coin World] The Web3 gaming platform GAMEE under the large animation IP company Animoca Brands has announced a partnership with the well-known NFT project Azuki to launch a skateboarding parkour racing game “Azuki Alley Escape” on Telegram.

The core gameplay of the game is quite straightforward—players control a skateboard character navigating through obstacle-filled tracks, skillfully avoiding various traps while collecting rewards along the way. The game also features a global leaderboard competition mechanism, where your scores are updated in real-time, allowing you to compete with players worldwide.

Interestingly, this game fully inherits the visual aesthetics and story worldview of Azuki. If you are a fan of Azuki, you will find familiar art styles and IP settings in the game. By tapping into Telegram, a platform that reaches a wide user base, GAMEE is also exploring more possibilities in Web3 gaming.

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ChainSpyvip
· 18h ago
Skateboarding parkour is another Telegram mini-game... This tactic seems a bit familiar, the leaderboard competition mainly looks like a Be Played for Suckers gimmick.
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Whale_Whisperervip
· 12-23 13:30
It's another Telegram mini-game, and this time Azuki is joining the fun. I'm already tired of this skateboarding parkour trap, let's see how long the art style can last. --- I acknowledge Azuki's aesthetics, but the real question is whether mini-games can make money. --- The leaderboard mechanism is unbeatable; grinding every day just to see a ranking. --- Telegram's traffic for Web3 games is indeed fierce, Animoca is doing well. --- By the way, will Azuki fans really buy into this trap, or is it just for the novelty? --- With skateboarding themes being so commonplace, what differentiation does GAMEE have? --- Looks like farming is about to start again, guys. --- Animation IP + NFT + Telegram, this combination seems alright. --- Real talk, can this type of game last more than a month? --- Having just aesthetics and a leaderboard won't retain players; we need to see if there are economic incentives in the future.
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rekt_but_vibingvip
· 12-23 13:26
Skateboard parkour on tg? This rhythm is a bit off, gotta see how high I can rank. Ngl, looking at Azuki's skin boosts, at least the visuals won't let me down, just don't know how long I can spend money on it. Telegram mini-games are here to Be Played for Suckers again, but Azuki fans are going to bite. It's GAMEE and Azuki again, the more partners, the more ridiculous it gets, simple games are not fun. So is this really play to earn or just for fun? Good question. I'm into Azuki's aesthetic, the real question is whether it can make money, that's the key. Skateboard parkour...sounds like an upgraded version of flappy bird, will it end up being trash in telegram? The ranking mechanism is nice, at least there's a sense of virtual honor, although it doesn't seem like it can make money.
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LiquidityWizardvip
· 12-23 13:02
tbh the leaderboard mechanics here are statistically significant for retention rates... telegram distribution actually makes sense from a uacq perspective, ngl
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