On May 21, CapyBomb, the latest light game work in the Bombie ecosystem, was officially launched on the Telegram platform. On the first day of launch, the game achieved outstanding results: the game turnover exceeded $1 million; $14 per user ARPPU (average pay-per-user); Both data hit a record high in the history of the Bombie ecosystem, reflecting the strong user conversion and payment capabilities. CapyBomb continues the lightweight placement of monster fighting, adds a token incentive mechanism, and allows users to directly stake BOMB tokens to unlock equipment, skins, and treasure chests, and obtain additional airdrop rewards. Through the “Stake to Earn” and “One Fish to Eat” mechanism, the linkage cycle between game behavior and asset value is realized, strengthening the core position of BOMB tokens and contributing to the sustainable development of the ecosystem.
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CapyBomb launched on Telegram, with the first day's game turnover exceeding 1 million USD, setting a new historical record.
On May 21, CapyBomb, the latest light game work in the Bombie ecosystem, was officially launched on the Telegram platform. On the first day of launch, the game achieved outstanding results: the game turnover exceeded $1 million; $14 per user ARPPU (average pay-per-user); Both data hit a record high in the history of the Bombie ecosystem, reflecting the strong user conversion and payment capabilities. CapyBomb continues the lightweight placement of monster fighting, adds a token incentive mechanism, and allows users to directly stake BOMB tokens to unlock equipment, skins, and treasure chests, and obtain additional airdrop rewards. Through the “Stake to Earn” and “One Fish to Eat” mechanism, the linkage cycle between game behavior and asset value is realized, strengthening the core position of BOMB tokens and contributing to the sustainable development of the ecosystem.