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Take-Two Interactive's trading volume on March 17 was $330 million, ranking 343rd among U.S. stocks on that day.
On March 17, 2026, interactive entertainment company Take-Two Interactive (TTWO) had a trading value of $330 million, ranking 343rd among U.S. stocks on that day. The trading value decreased by 25.72% from the previous day, and the trading volume for the day was 1.5874 million shares.
Take-Two Interactive (TTWO) fell 0.47% on March 17, 2026, to $206.72. Over the past five trading days, the stock is down 1.13%. For the entire month of March, it is down 2.25%. Year-to-date, it is down 19.26%, while over the past 52 weeks it is up 0.11%.
*If a company has been listed for fewer than 52 weeks, then the 52-week gain/loss is calculated as the gain/loss since its listing time (the same applies to cases where the listing period is less than 1 month or fewer than 5 trading days)
Take-Two Interactive released its 2026 fiscal third-quarter report (cumulative) on February 4, 2026. Revenue for the period from April 1, 2025 to December 31, 2025 was $4.977 billion, up 22.85% year over year. Net loss was $239 million, narrowing by 68.29% year over year.
Take-Two Interactive Software, Inc. was founded in 1993 in Delaware. The company is a leading developer, publisher, and marketer of interactive entertainment for consumers worldwide. The company develops and publishes products through its two wholly owned brands, Rockstar Games and 2K. The company’s products are designed for console systems, handheld gaming systems, and personal computers, including smartphones and tablets, and are delivered through physical retail, digital downloads, online platforms, and cloud streaming services.